Pussycat was a competitor robot from Robot Wars that featured in Robot Wars: Arenas of Destruction. Pussycat itself reached the Fourth Wars Grand Final, ending its campaign as runner up, and made the semi finals the very next series, the team also entered Bodyhammer in the First and Second Wars. Pussycat features in all five video games, a feat shared with Chaos 2.
Appearence and ArmamentEdit
As in real life, Pussycat is a blue, unusual pyramid shape, with four wheels and a cutting disc at the top. Due to more potential for the graphics provided by the switch to the PC console, Pussycat looks better in Robot Wars: Arenas of Destruction than in earlier games such as Robot Wars: Metal Mayhem.
Pussycat can cause some damage with the disc, and so is a good robot to choose. Another factor is that it can run every way up, however when on its side, Pussycat can't move, but it won't count as an immobilisation. Due to the limitations of the game's physics engine though, if you happen to be upside down for longer than 20 seconds you will be classed as immobile, even though you are perfectly moving. As well as that, Pussycat can become a bit uncontrollable while at speed and attacking other robots.
For a very boring victory, just tip Pussycat on its side, then slowly and carefully push it into pits or traps. Another tactic whilst Pussycat is tipped on its side is to use a spike, overhead weapon or rotating weapon to remove the armour and damage the chassis. Obviously, it is better to avoid the disc, as it is capable of causing real damage. Another way is to tip it upside-down, as even though it can run inverted, it can be immobilised that way, as limitations within the game engine allow it.
Differences from Real LifeEdit
- Pussycat is not very well proportioned, being far longer and thinner than its real-life variant.
- The armour falls off incredibly easily in the game.
- If flipped on its side, Pussycat will not spin back to normal, but it will stay there. This wouldn't count as an immobilisation however.