- "We decided that we would paint a wolf on the flipper and Lambsy would hide the wolf until attacked. Once the battle commenced the Wolf in Sheep's clothing would be revealed."
- — Ian Lockhart on the Lambsy website
- "So invertible, the flipper also acts as a lifting mechanism, there are spikes inside the flipper jaws to cause maximum damage, but there's a high ground clearance at the rear, and lambs to the slaughter, I fear!"
- — Jonathan Pearce describes Lambsy in Extreme 2
Lambsy was a low, invertible box-wedge shaped robot. It had a sheep on top of the robot which hid a picture of a wolf on the front, in reference to the Biblical idiom of the "Wolf in Sheep's Clothing". The sheep always fell off and was there in the hope that it would catch fire, and as a plaything for the House Robots.
It was armed with a pair of jaws that clamped onto opponents, and the robot would use its pushing power to slam opponents into the pit, or side wall, as it did to Killer Carrot 2 in the Minor Meltdown. The robot also had a retracting spear hidden inside its jaws, which it could use as a secondary weapon once opponents were caught in them, and the jaws also acted as a flipper that could hoist 100kg.
The robot's electronics and motors came from an old electric wheelchair the team had bought.
- "We decided that the robot would be simple in design which would mean less to go wrong, and we would build it around the tried and tested electric wheelchair method often used by other roboteers. We also felt that if it worked upside down and had a flipper that worked upside down we would be able to attack in whatever position we found ourselves in. The finishing touch would be a sacrificial lamb for the House Robots to play with."
- — Ian Lockhart on the Lambsy website
At the Series 5 qualifiers, Lambsy attended the Manchester leg of the tour. Its first battle was against Cedric Slammer, which it won.
- "We managed to stall the disc of Cedric the Slammer (sic) by catching it with our jaws and powering them shut. Then we flipped him over with our flipper, and Shunt shoved him in the pit."
- — Lambsy website
Lambsy then fought The Stag. Lambsy's jaw was not working, and the battle ended in a draw. Lambsy was chosen to compete in the series over The Stag.
- "Our flipper had taken some damage in the earlier fight and we did not have enough time to repair it. Our lamb had taken some damage too, with an axe by Shunt and some burning on the flame pit. ... It was a tense affair with a lot at stake. We pushed each other around the arena, but without our flipper it was going to be tough. We battled on and nearly managed to get Stag into the pit after carrying him around on our back for a short while. But all to no avail. Cease was called and without any judges in attendance, Craig called on the crowd for some help. After lots of singing and chanting by the crowd Craig declared it a draw. --- The Stag team afterwards said that they felt we had won ... Nice chaps!!!."
- — Lambsy website
Lambsy was modified for Series 6, adding a disc inside the jaws and increasing the top speed to 14 mph compared to 8mph, but failed to qualify after losing its qualifier to Raging Reality.
- "We had a four way battle with Raging Reality, Reactor 3, and another robot. Raging Reality immobilised one bot, we immobilised Reactor 3, and the last three minutes was spent slugging it out with Raging Reality. We lost on a judges decision even though we were the only robot out of the four who could drive out of the arena. No hard feelings though, they flipped us a bit more than we did to them."
- — Ian Lockhart on the Series 6 qualifiers
After failing to qualify for Series 6, the team decided to build a new robot, as they felt Lambsy was not aggressive enough. This robot would be Ewe 2, which fought in Series 7. It was originally intended to enter Extreme 2 in the Minor Meltdown, but it was not finished in time, so Lambsy was brought out of retirement to compete, where it finished as runner up.
Both machines moved out of their starting positions, with Wowot making the first move as it caught Lambsy broadside on. Wowot pushed down with its claw, and after both machines wrestled with each other, Wowot knocked the stuffed lamb off of Lambsy. With Lambsy suddenly showing no signs of movement, Wowot moved in behind and pushed it. Meanwhile, Shunt had taken the mascot that had fallen from Lambsy and used it for his own enjoyment, axing into it and leaving it to burn over a flame jet.
- "And there we have it - roast lamb for you!"
- — Jonathan Pearce as Shunt's burns Lambsy's mascot
The two competing machines then separated, with Lambsy trying to respond by sliding under the front of Wowot, although it managed to reverse away. Once again, Wowot positioned itself behind Lambsy, but after Wowot had forced it into Sir Killalot's CPZ, the clamped Lambsy responded by arcing Wowot backwards and onto the lip of the CPZ. Both machines remained in their position as Sir Killalot tried to pick up Wowot, while Lambsy was forced to feel the forced behind Shunt's axe. On a second attack, Sir Killalot succeeding in picking up Wowot, and dealt it terminal damage in the process by crumpling its rear armour. Wowot was then dropped onto its back and eventually on its wheels, but was unable to show any movement, and was counted out by Refbot.
- "We thought it would be lambs to the slaughter, but somehow, Ian Lockhart shepherded his machine away from trouble, and left Wowot to be gobbled up by our House Robot wolves!"
- — Jonathan Pearce
A final dance of death was played out for Wowot, as Sir Killalot spun around with the beaten machine held aloft, before it was thrown by the Floor Flipper. With its path through to the next round sealed, Lambsy attempted to rescue its charbroiled mascot, but only succeeded in getting part of its fiery remnant stuck on its own jaw. Sir Killalot continued to carry out further damage on Wowot as it threw it across the arena floor, before it finally put Adam Clark's machine out of its misery by pitting it.
In the second round, Lambsy was up against another very experienced machine in Bulldog Breed 3.
After activate was called, Lambsy immediately went towards and hit the Pit release, but was thrown over by Bulldog Breed 3 as it moved away. In this attack, Lambsy lost its mascot again, with the overturned sheep revealing its message of "I'LL BE Baa...ck!".
- "I don't know whether they were going to try to put bulldog into its kennel early, but they were flipped."
- — Jonathan Pearce on Lambsy's early activation of the Pit
Bulldog Breed 3 then drove up Lambsy's wedge, but Lambsy was unable to take advantage because its weapon wasn't working. Bulldog Breed 3 eventually came back down onto the arena floor, and responded with another strong flip that sent Lambsy twirling through the air.
- "No, Bulldog, you can't use your flipper when you're on top - you need to lead Lambsy to the slaughter."
- — Jonathan Pearce before Bulldog Breed 3 throws Lambsy over once more
After turning Lambsy over and onto the Flame Pit, Bulldog Breed 3 shot up and over the top of Lambsy on a drive. Bulldog Breed 3 then failed to turn Lambsy over with any of its next three flips, although it managed to still make use of its weapon, as it used its raised state to hold Lambsy in place and drive it across the arena floor. Lambsy was then attacked by both Shunt and Sir Killalot, and although it sustained damage, Lambsy was still able to function, and trundled back towards its opponent with time ticking down. Bulldog Breed 3 carried out one final flip before cease, and the battle was sent to the Judges - they went in favour of Bulldog Breed 3, which eliminated Lambsy from the Fifth Wars.
- "... we had a problem with our air supply and so our weapon did not work. This left us like sitting ducks. We did manage to last the full five minutes, but the judge's decision was a formality. ... A great experience, and I am sure we could have won the second fight if our weapon had been working. We believe that we forgot to tighten the gas bottle up, so that all the gas leaked out."
- — Ian Lockhart on the Lambsy website
Lambsy appeared in the Minor Meltdown of Extreme 2, where Scott Lockhart drove the robot and Daniel Lockhart controlled the weapons. It was drawn against Bigger Brother and Saw Point in the eliminator.
- Philippa Forrester: "Now Scott, who are you most worried about?"
- Scott Lockhart: "Bigger Brother."
- Philippa Forrester: "Right, but you can run both ways up, can't you?"
- Scott Lockhart: "Yeah, but he can get us out of the Arena!"
- Philippa Forrester: "That's very true actually! You see - logic - that's what you need on this programme. And some people have been lacking for some time!"
- — Pre-battle interview
The initial clash caused the sheep to become dislodged from the top of Lambsy. Lambsy attempted to clamp onto the wheels of Saw Point, but they were too big to reach. Bigger Brother drove into Saw Point and attempted to flip it, before pushing it the length of the arena and tossing it onto its back. Bigger Brother pushed both robots across the arena, before putting Saw Point into Growler's CPZ. Growler seized the immobile Saw Point. As Lambsy and Bigger Brother continued their battle, Growler slammed Saw Point into the side wall, dislodging one of its wheels. Bigger Brother pushed Lambsy into the pit release, flipping it over as Saw Point was counted out. Killalot threw Saw Point around the Arena, and Bigger Brother pitted Lambsy, but Saw Point was already out, and it was crushed underneath an array of car parts. Killalot then dropped Saw Point out of the arena while Growler pushed a refrigerator, also from the Drop Zone into the pit on top of Lambsy.
In the second round, Lambsy was against Killer Carrot 2. At the start of the battle, Killer Carrot 2 flipped over Lambsy, causing the sheep to be dislodged yet again.
- "There's no room for wooly minds out there, I can tell you!"
- — Jonathan Pearce as the head falls off
Lambsy avoided Killer Carrot 2's flipper, and clamped on to Killer Carrrot 2, pushing it into the CPZ, where Mr. Psycho smashed it with its hammer. Both fled the CPZ, and clashed by the flame pit, where Killer Carrot 2's wheel became dislodged. Killer Carrot 2 then attacked Mr Psycho, who had picked up its wheel, but to no avail; its flipper was nowhere near strong enough. With only one wheel mobile, Killer Carrot was counted out by Refbot, who Killer Carrot also tried to flip over. Dead Metal sliced into the rear of Killer Carrot and put it on the floor flipper, but it drove off at the last minute. It was finally pitted by Dead Metal.
In the Final, Lambsy fought Bigger Brother again. At the start of the battle, Bigger Brother charged down Lambsy, flipping it onto its side, from which it could not self right as the jaws were stuck open. After activating the pit, Bigger Brother reversed into Lambsy, knocking it down the pit. The battle took just 24 seconds.
|LAMBSY - RESULTS|
|The Fifth Wars - UK Championship|
|Heat B, Eliminator||vs. Wowot||Won|
|Heat B, Semi-Final||vs. Bulldog Breed 3||Lost|
|Extreme Series 2|
|Round 1||vs. Bigger Brother, Saw Point||Qualified|
|Round 2||vs. Killer Carrot 2||Won|
|Final||vs. Bigger Brother||Lost|
- Wins: 3
- Losses: 2
|Main Series||Lambsy Record|
|The First Wars||Did not enter|
|The Second Wars||Did not enter|
|The Third Wars||Did not enter|
|The Fourth Wars||Did not enter|
|The Fifth Wars||Heat, Round 2|
|The Sixth Wars||Failed to qualify|
|The Seventh Wars|| Entered with Ewe 2|
Featherweight Championship with Cutlet
|Series 8||Did not enter|
|Series 9||Did not enter|
|Series 10||Did not enter|
|Robot Wars Extreme||Appearances|
|Series 1||Did not enter|
|Series 2|| Minor Meltdown Final|
Entered with Cutlet
Outside Robot WarsEdit
- Lambsy was the first newcomer in Series 5 to defeat a veteran team in the first round.
- The team typically used the name "Lambsy" to refer to the sheep on the robot, rather than the robot itself.
- All five of Lambsy's battles contained a robot with an alliterative name.
- Lambsy ties with Ming for the greatest number of different alliterative robots battled.